Updates:

Fans are welcome!

Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - tummai

#1
The Guardian Legend / TGL Password Generator
January 14, 2011, 07:45:06 AM
I wrote a password generator for TGL that outputs the password that is easiest to input.  It's web-based (python/django) and currently I can only run it locally.  If arseniy is able to set up his host to run django maybe he can host it, but if not I can make passwords on demand.  Here are the criteria:


  • MaxHP
  • Guns (Max 4)
  • Shields (Max 7)
  • Bullet Speed
  • Chip Level
  • Score (Max 9999990)
  • Map Coordinates ([X,Y] anywhere from [0,0] to [31, 31])
  • Keys in possession
  • Weapons (which ones, what level, and how many EEs)
  • Which Corridors completed
  • Which pickups collected
  • Which minibosses defeated
  • Which shops bought

For example, here is the output when I max out the stats and start the game in the first room:


Fewest Unique Characters:
A9fP 9svO 6gvN zYfO
wMfM tAvw slwu Mj?I



Most Top Characters:
WVFV TJVU Q9UQ NtER
KhES HZUq 0QSl ii0O



Most Bottom Characters:
oqmm le6l iW6m fKmn
c!lj 3u5Z E7?b sh6f


I find the passwords with the "Most Top Characters" are the easiest to input.  So in the meantime, if anybody wants a custom password just reply to this thread and I'll make one for you.
#2
Here's a password that starts you off in the first room, no weapons, no upgrades.  The last corridor is open, waiting for you to jump in and try to win the game.  Can you do it?

WVFV TJVU Q9gT uO7q
KhES HZUB 22eQ BZWO

Good luck :).   If you can't win, what's your top score without save states?
#3
Wonderland / Forum Title
March 19, 2010, 01:53:29 AM
Can we change the name of this forum to "Passwords and Wonderland"?   because i think this would be a good place to post interesting normal passwords as well.
#4
Audio / Crystal Corridor song bug
March 10, 2010, 07:17:39 PM
Here's a little bit of TGL trivia.  The song for the Crystal Corridors (the dark blue/white one) has a little bug in it.  When the song loops it doesn't reset the pitch envelope on Square 1, so the instrument is slightly different on the first playthrough than it is on repeats.

On the first play through there is no pitch envelope at all, so it sounds solid/heavy.  On subsequent playthroughs it uses a vibrato pitch envelope, which gives it a more fragile/alien sound.

I'm pretty it's unintentional, as the switch to the vibrato pitch envelope happens (intentionally) for a later section of the song.  I think they just overlooked it.