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Messages - optomon

Pages: [1] 2 3 ... 10
1
Rom Hacks, MODs, Plugins / Re: Can the music be changed?
« on: June 24, 2019, 08:45:01 AM »
In Secret Edition, I hacked Areas 5 and 6 and Areas 9 and 10 share the same music as you say. I also initially put in the ending theme for Areas 7 and 8 but it was not well received, so I reversed the change.

2
Rom Hacks, MODs, Plugins / Re: Ram data info request
« on: June 29, 2018, 10:17:07 AM »
I lost a very comprehensive document of Guardian Legend ram/rom info in a flash drive crash in 2011.

I could get you a few things just by taking a relook at the game. There was a brief document on RHDN about it by Jigglysaint back in the day.

3
Is there a transcript? That's a great photo of him!

4
If it isn't too late, the one question I'd ask is if they had high hopes that the game would be revolutionary.

5
Wow, amazing. Have to think of something important to ask, chances are he does not remember much.

6
The Guardian Legend / Re: The real appearance of the final glider
« on: January 23, 2017, 10:37:24 PM »
Yes it would be the green color given its palette signature.

7
Rom Hacks, MODs, Plugins / Re: Fixes and improvements for TGL (NES)
« on: August 19, 2016, 09:01:40 PM »
I'll bet that fifth shield thing is intentionally programmed. Weird how no one has bothered to check it yet.

8
Rom Hacks, MODs, Plugins / Re: For Optomon!!!!
« on: March 24, 2016, 06:56:08 AM »
tglsecret-for-randomizer.nes

Here's a rom with updates.

The two puzzles:
Corridor 4: Walk across the center of the gate when the music is restarting
Corridor 6: You will need to "fire" the laser weapon in the room.

9
Rom Hacks, MODs, Plugins / Re: For Optomon!!!!
« on: March 22, 2016, 08:16:32 PM »
Well dang totally forgot about this. Let me see if I can get that done on the way to work this week. I might change the requirement a little for what opens the two corridors, rather than revert to those of the original game.

10
Wonderland / Re: Glitch Passwords
« on: March 04, 2016, 10:21:11 PM »
I know of two crazy passwords that are coincidences. I remember discussing them back in the day with the guy who developed the password generator.

Flee pa
opto mon

They do exactly the same thing. In the game it takes you to coordinate 1 x 1 which is a black square on the map, and the game crashes. However, in the secret edition, while it is a blank square, the game does not crash. It leaves the player fairly handicapped, and somewhat amazingly, the game is beatable. It's like a secret challenge.

11
Wonderland / Re: Possible Hidden Menu?
« on: March 04, 2016, 10:09:55 PM »
Random codes placing the player off the map would have triggered the situation. That is allI know. I remember looking for this with back in the day, would like to see that mock up screen you drew. And not sure what Arseniy meant about the rectangle thing being the same, would like to see that screen shot.

12
Introduction Area / Re: Hi Guardians
« on: October 02, 2015, 04:42:39 AM »
Bah, social networks... I like this style of forum.

13
Introduction Area / Re: Hi Guardians
« on: October 01, 2015, 08:17:39 PM »
Welcome. It lights a soft spot inside me to see someone new to me be devoted to this game after all these years.

14
Rom Hacks, MODs, Plugins / Re: For Optomon!!!!
« on: September 10, 2015, 07:08:58 AM »
I see. Yeah that is possible, would take a little while though, it's easier to change back than to make the original change, though I might need to make it something else than what it originally was due to space.

15
They are probably assigned a random amount of time after they close, lasting no more than a few seconds. I can check it.

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