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Messages - zeldatimelinefreak

#16
Second only to TGL!!! TGLOL :skull: ;D :optomon: XD :optomon: ;D :skull:!!! Seriously though... I'm probably the most hardcore Zelda gamer you'll ever meet, and this beats a lot of my favorite Zelda games (Link's Awakening is still my 100% favorite Zelda game though. Where else do you start off the game thinking you'll save the land when it turns out you'll have to destroy it to get off. But TGL tells you that you have to destroy Naju in the beginning :P.). Anyway; it beats way more than half of them! the ones that beat it are: Link's Awakening (obviously), Ocarina of time, and Zelda II: The Adventure of Link. So a top 5 of my most favorite games ever is 5: Conker's Bad Fur Day, 4: Zelda II: The Adventure of Link, 3: Ocarina of Time, 2: Link's Awakening (obviously), and 1: The Guardian Legend (even more obvious). Hey! 5th is better than anything lower! The Great Mighty Poo made sure of the top 5 position though just because of the "toilet" humor, lol.
#17
Introduction Area / Re: hello!!everybody
April 22, 2011, 11:40:51 AM
Something about an emulator and corridor 10 :-\?
#18
The Guardian Legend / Re: Corridor 8
April 22, 2011, 07:48:57 AM
Lol... That's why I only use EE when it's absolutely necessary XD!!!
#19
"For mature audiences only." The first set of words you see as soon as you turn this game on... The game starts you off with Conker blowing off his girlfriend getting drunk at a bar, then stumbling on home. He gets horribly lost and ends up on a small piece of land surrounded by a river. Gameplay starts as Conker is hung over and tired. You learn about Context Sensitive and use it to give Conker some alka-seltzer. after a while you'll end up finding a shit creek where you'll find the most disgusting boss ever: The Great Mighty Poo! Not only is he a giant pile of shit, but he sings with a deep opera voice!

His lyrics are: "I am The Great Mighty Poo,
and I'm going to throw my shit at you!
A huge supply of tish comes from my chocolate starfish.
How about some scat you little twat?"

"Do you really think you'll survive in here?
You don't seem to know which creek you're in!
Sweetcorn is the only thing that makes it through my rear!
How d'you think I keep this lovely grin?"
*ding*
"Have some more caviar!"

"Now I'm really getting rather mad,
you're like a niggly tickly shitty little tag nut!
When I've knocked you out with all my bab,
I'm going to take your head and ram it up my butt!"

Conker: "Your butt?"

"My butt!"

Conker: "your butt?!"

"That's right my butt!
My butt!
My BUTT!!!"
*glass cracks*

Then he gets so mad his voice shatters the glass showing a drain switch that you use to flush him.

Disgusting right? :skull: :skull: :skull:

This game was also remade on the Xbox as "Conker's Live and Reloaded" but they censored the curse words.
#20
Introduction Area / Re: Hey Everyone!
April 21, 2011, 05:12:51 AM
Lol, nice Kefka pic :P! My mom had TGL since before I was born, so I've played this game all of my life (just brought one of my NESs to Job Corps ;D), but not until around 2006 did I ever actually beat it (lost passwords, tough bosses, etc.)-_-'...
#21
Hmm... Since we removed that troll I lost 2 posts. I guess this will be my Jr. Member status post. one day I might post a video on youtube of me "trying" to beat the final boss with the gun alone, but it will probably be a failure -_-'.
#22
Ahh... IT... For some reason I never posted on this (Why? I don't even know!)... My favorite way to kill IT was always the crusher (fireball) because it felt epic and challenging (I normally ended up with either low health or max health in the end). Of course I have used other methods (including basic laser alone, FAIL!!!), but my idea was always challenge!

Yay on my Jr. Member status!!!
#23
Rom Hacks, MODs, Plugins / Re: Random Labyrinths!
April 18, 2011, 07:38:49 AM
This is awesome (For people who read my post on my hiatus, I'm still on hiatus, but I'm in a computer class XD. Speaking of which, this site isn't a blocked site so I don't have to use a proxy ;))!!! The first time I used it the first corridor I went to was 4, and the second time I went to corridor 2. I was able to find corridor 1 in my first game though XD! I hope we get a program like this without the randomization part and a real editing part like Lunar Magic, Toad's Tool 64, Zelda Classic, and many more! If we don't, it will mean that I have failed.
#24
WOAH!!! This was posted just a day before my 17th birthday, and I was born on the US independence day (yes I was born and raised in the US, but I wish I lived in Japan -_-).
#25
My residency at Job Corps starts tomorrow so I may be on a short hiatus until I either get my own computer or my mom gives me the one I'm on right now -_-...
#26
Does anyone else notice the rate of the creatures evolutionary patterns? First there's Area 0; once you finish enough corridors the area gets harder and the alien in the picture attached changes! The next thing is the group of eyeballs boss in the organic area; You fight 2 of them, and the next boss is :grimgrin:. Did he evolve from the eyeballs boss? The wasteland area looks pretty similar to the underwater area as well (even has some "similar" enemies)...
#27
Basic ideas for the sequel / Re: New girl name
April 10, 2011, 11:29:57 AM
On a scale of 1 - 10 how close was I :P?
#28
Basic ideas for the sequel / Re: New girl name
April 08, 2011, 12:14:53 PM
I've got some suggestions for those deaths!!! Maybe the new girl's mentor dies sometime in the middle of the game(she'll be captured then when you reach her she'll be killed right in front of the main girl's eyes). I also think that her parents should die (not before the story, but near the beginning to see her scream in sorrow(sorry I've got some REALLY dark ideas...)). Of course if we were to do her parents like that it would be something like Naju's remaining aliens found Earth and went on a rampage, and our new heroine sees her parents die in the crossfire. She then kills quite an amount of Naju aliens with just a Knife (if we do the original gameplay it would be like a short beam sword that does very little damage :P). She shows potential as a guardian and is accepted as the newest guardian with the help of her soon to be mentor. The guardians clear Earth of the Naju aliens and head off to find the remaining forces. They find out that the remnants of Naju are divided into XX sections and that each section holds the power for the next one's forcefield (yes the areas will be protected by forcefields). In area X your mentor will be captured, and you have a choice: go find her, or destroy the area with her on it. The choice will effect the other guardians reactions to your mentor's death (example: Go destroy the area: "You could of saved her!!!" Go save her: "It wasn't your fault"). You finally reach the final section; a labyrinth of twists and turns that could confuse anyone! You finally reach the corridor and prepare to defeat the new and improved IT. You fight many familiar bosses and some you've never seen before. At the end you destroy the final section, Naju's remnants are no more and IT takes on all of the guardians at once (except you) and all the remaining guardians except Miria die; she falls back... IT was the one who killed your mentor, you saw IT kill her! You fly into the battle alone and battle IT with everything you've got. In the end you weren't strong enough alone... Miria comes back to help! With your powers combined (multiplayer?) IT is finally killed. You two fly back home and get a celebration to remember. Of course there are going to be more deaths between the beginning and the end as well :o! Maybe a teammate dies in area 2 because she underestimated the area's enemies. Damn this is long, but is it what you were expecting RandomSpriter?
#29
I actually did want this boss to be organic XD. I wasn't really thinking much about removable arms though :-\, but it actually looks very good :P!!! I hope the finished product is even better than I imagined!!!
#30
Of course we need to keep old bosses XD! But we also need new ones as well, and that's were I can come in :P! I wouldn't want to be the only boss designer though... I just love this game so much, and to be part of an unofficial sequel just makes me so happy XD! I also think that if we remake the old bosses that they should have somewhat different movement styles; not extremely different, but more fluent. Do you understand what I mean? The best example I guess would be Ocarina of Time 3DS. If you pay attention to it, enemies and bosses move more fluently than in the N64/GCN version. Of course I'm exited for it, but that's not supposed to be on this page :P. :optomon: is DEFINITELY going to be cheapest in his blue form again though (Light speed seaweed!!!).