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Messages - AlastorSX

#16
I used the duel sabres on the orange clawbot. He couldn't touch me and was dead in seconds :-) I am past corridor 21 and Naju is gone. It's the final area that is killing me.
#17
Fan Art / Re: Fanart
October 25, 2012, 12:59:35 AM
Thanks! Took a bit of work since when shapes get too complex, it won't allow you to add to them. Making The Guardian Legend from another platform to exact specifications won't happen, but getting that feeling of playing it is definitely surfacing. I wouldn't doubt if my adventure mode control panel alone over heats the level by itself. I am trying my hardest to replicate the gun's upgrades in a similar fashion, but they don't want to fire correctly. Anyways, I will take more pictures as I create new things, and make them the best quality I can. :blue lander:
#18
Work / Re: Sequel Demo - Flash version
October 25, 2012, 12:35:34 AM
Definitely a step in the right direction. One thing I would definitely change right off the bat is the rate of fire. The gun fires about twice as fast in the original, and that is one thing I would never change in a sequel. Other than that, it was a very fun demo!
#19
So, I am noob sauce when it comes to this kinda stuff... How exactly do I incorporate this into my rom? Do I use Winrar and unpack it? And if so, where do I go from there?
#20
I never get bored of tea, hot or cold  :redlander:
#21
Fan Art / Re: Fanart
October 25, 2012, 12:12:45 AM




I made these on LBP and messed with the photos a bit on photobucket. These are what I worked on today on my PS3, as well as speed upgrades for my adventure mode. Optomon doesn't look exact, but you can't expect much with using stickers, and wood "Yes, that is what made that picture, and glass in the background lol." I think he looks pretty cool though for what little I had to work with to make a complex image for a boss. I am actually working on making him functional as a boss, and I think I have just about got a beta for him down. Just gotta add some attacks, which making the actual rods he sends out will be the hard part.
#22
Okay, difficult is an understatement. F**k that boss! Lol. Unless you find a solid strategy, no matter how much you've played TGL will go out the window. If there were meteors to help better supply items like corridor 21, it may be a bit easier, but you may as well get used to epic dodging if you didn't save a ton of EE's. Epic hack though. I hope I can beat it and join the club. :-p just have to find a good strategy is all.
#23
I would love to see Simon's Quest music along with TGL. Mostly bloody tears in say the organic area. That would be sweet! I compose castlevania music on little big planet, and Simon's quest is the main one I do.
#24
I am on the final area. I won't spoil, but have to know... How many boss fights are there? If only one, not the final boss I expected by far, but effective.
#25
General Talk - simple and fun / Re: Video Games A-Z
October 24, 2012, 03:13:41 PM
Castlevania II -  Simon's Quest (NES)

I know there are 2 other titles mentioned, but this one is a personal favorite. Grew up on it as well.
#26
Ooops! Corridor 10, sorry... I haven't made it to the boss yet.
#27
I agree that the orange bosses are down right nasty. I am in corridor 2, and not looking forward to the boss before the final one, not to mention the final boss himself. Orange IT maybe?
#28
Audio / Re: My Little Big Planet TGL video page.
October 23, 2012, 09:55:51 AM
Just what you saw took A LOT of time and programming. I have an idea to upgrade the blaster, but it alone will take a lot of work. I want my arena to be Player vs. Enemy as well as Player vs. Player, but I plan on making an organic kind of area for single player capabilities. Now, if only I could give speed upgrades. I think that is what I will look into next.
#29
Eyegor is where I am getting my ass kicked currently. I will get him eventually.
#30
I will give it a go from the front if my next playthrough is on my comp. That way I can record it. I could be wrong but I think a few runs ago I was drunk as hell on bloody marys and beat him that way on keyboard. I am likely wrong, but I will give it a shot. I used to never use power weapons because I was OCD about my gun being at full power at all times, but now-a-days, I am the complete opposite. We will see how it goes.