Author Topic: A game of TGL in the modern (idea)  (Read 116 times)

Andres97100

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A game of TGL in the modern (idea)
« on: May 03, 2019, 08:00:43 PM »
I just played shadow of naju and I enjoyed it a lot. but I was wondering ... what would the game be like if it were in the present?

I do not say that the game as it came out in its time is wrong. I really like it but there are many games that went through phases and their concepts and gameplay have changed enormously, whether to improve or experiment and see what the result is.

if I had the opportunity to develop a TGL game adapting it to the present. These games would be base and reference for the game. (I will not go into the story, only in the gameplay)

Air mode: Iron Combat (3DS)
Iron Combat took a while playing and to tell the truth I was stale. when I got to know TGL and I asked myself what would be the ship game that could represent it. without hesitation I thought about this game. in the ship form I think that it would have the potential to get us some good hours of games. I'll leave a link to the gameplay and tell me what they think.

Link here:
https://m.youtube.com/watch?v=AzWZQVlxuGg&t=1027s

Land mode: Metroid Other M

I put this game why I loved how the gameplay and the boss fights are executed. the combos in chain and handling of arms. (Obviously adapting the TGL weapons).
Another reason why I put it was because of the third-person camera. it is good that the original game is from above perspective. but I think that in the third person would give a more comfortable touch when handling the character.

Link: https://m.youtube.com/watch?v=kJA2Wiin1XI&t=372s

remember that they are only examples and what should be 100%. It's just to give you an idea of ​​how I would make a TGL game today.

If you have other games in mind to take it as a reference, I would like to see what your ideas are.  :redlander: