The Guardian Legend

Community => General Talk - simple and fun => Topic started by: arseniy on March 26, 2011, 12:16:57 AM

Title: Mario in TGL world!
Post by: arseniy on March 26, 2011, 12:16:57 AM
http://www.freewebs.com/higsby/dimensionx.htm
yay WTF is this???

(http://img864.imageshack.us/img864/6227/supermarioomegaguardian.png) (http://img863.imageshack.us/img863/6227/supermarioomegaguardian.png)
Title: Re: Mario in TGL world!
Post by: theoden_2010 on March 27, 2011, 02:26:02 PM
Quote from: arseniy on March 26, 2011, 12:16:57 AM
http://www.freewebs.com/higsby/dimensionx.htm
yay WTF is this???

(http://img864.imageshack.us/img864/6227/supermarioomegaguardian.png) (http://img863.imageshack.us/img863/6227/supermarioomegaguardian.png)

Its a home-brew "hack" of games using Mario from the SNES in a Flash script? 16-bit mario in 8-bit to 16bit levels, not going to run on your old NES that's for sure.

It appears to use code scripted from various games from the NES, Genesis, and SNES. IT's MAJOR copyright infringement in the US to do this kind of thing, let alone distribute via W.W.W. ... not sure what its purpose was other than brake video games we know and love into a Mario Brothers style level.
Title: Re: Mario in TGL world!
Post by: zeldatimelinefreak on March 27, 2011, 02:50:10 PM
Yes it's MAJOR copyright infringement, but it's more of a hack using an editing program (Lunar Magic?). Anyway, if there was an editing program like this for TGL we could make hacks daily (not saying we should, but it would be could change it however we wanted). It would require a lot of work though...
Title: Re: Mario in TGL world!
Post by: AlastorSX on October 18, 2012, 05:11:16 PM
I wouldn't mind dabbling in hacking. I have already destroyed TGL countless times inside and out, so I wouldn't mind making it a little more challenging.