The Guardian Legend

Sequel of The Game => Work => Topic started by: teremochek on June 13, 2010, 07:23:34 AM

Title: 3D modelling
Post by: teremochek on June 13, 2010, 07:23:34 AM
In this place it is possible to discuss and create 3D models.
Title: Re: 3D modelling
Post by: teremochek on June 18, 2010, 09:32:54 AM
Well I learn to model in 3ds max.
And here that turns out...
(http://teremochek2008.narod.ru/TGL/shaiba_blue1.png)

(http://teremochek2008.narod.ru/TGL/shaiba_red1.png)

Classic:
(http://teremochek2008.narod.ru/TGL/shaiba_c.png)
Title: Re: 3D modelling
Post by: RandomSpriter on June 18, 2010, 01:46:21 PM
Supposed to be landers?
Title: Re: 3D modelling
Post by: TrickyCC on June 18, 2010, 08:41:16 PM
Been starting to learn modeling as well, although I am using Blender as it's free and didn't take me that long to learn all basic keyboard shortcuts and such.

Currently learning how to make proper lighting and proper texturing, but I ended up making this :

(http://img820.imageshack.us/img820/443/weaponboxblender.png)

I am pretty sure you know what this is in The Guardian Legend...
Title: Re: 3D modelling
Post by: RandomSpriter on June 19, 2010, 04:10:51 AM
A container, easily. :P
And finally remembered what Teremo made, it was the flying Vertical/Horizontal monsters balls in TGL.
Title: Re: 3D modelling
Post by: teremochek on June 19, 2010, 11:49:29 AM
This Jumping stones:
(http://teremochek2008.narod.ru/TGL/prigalka1.png)
(http://teremochek2008.narod.ru/TGL/prigalka1_2.png)
(http://teremochek2008.narod.ru/TGL/prigalka2.png)

Classic:
(http://teremochek2008.narod.ru/TGL/prigalka_c.png)
Title: Re: 3D modelling
Post by: arseniy on June 19, 2010, 11:54:44 PM
Why you call it pyramid? Looks more like drain or jely or something like that. I dunno what they meant to be in original TGL. Jumping stones for me :bluelander:
Title: Re: 3D modelling
Post by: teremochek on June 20, 2010, 07:32:05 AM
Oh yes, I have corrected.)
Title: Re: 3D modelling
Post by: arseniy on June 20, 2010, 09:15:53 AM
I think will be correct like:
(...Now I think how to make a simple pyramid. Their only 2 kinds.)
as = такой "как"
how = "как" это сделать
их только 2 вида - не перевести дословно. Мне кажется что-то типа - there is 2 kinds of them. Я сам не уверен как правильно. До сих пор многого не знаю.

Quote from: teremochek on June 20, 2010, 07:32:05 AM
Oh yes, I have corrected.)
Title: Re: 3D modelling
Post by: teremochek on June 20, 2010, 12:58:48 PM
Well, we move further!
(http://teremochek2008.narod.ru/TGL/pauk2.png)

classic
(http://teremochek2008.narod.ru/TGL/pauk_c.png)

How it is called?
Title: Re: 3D modelling
Post by: arseniy on June 20, 2010, 01:09:50 PM
looks kinda awesome. But you think to put it in the game with this angle?
Title: Re: 3D modelling
Post by: teremochek on June 21, 2010, 12:07:21 AM
Quote from: arseniy on June 20, 2010, 01:09:50 PM
looks kinda awesome. But you think to put it in the game with this angle?
No. Simply it was pleasant under this corner (I Correct soon).
I think that it is necessary to add to these pictures original sprites... That it was easier to learn. Also it was yet bad to designate names of these objects.
Title: Re: 3D modelling
Post by: teremochek on June 21, 2010, 06:22:02 AM
Quote from: TrickyCC on June 18, 2010, 08:41:16 PM
Currently learning how to make proper lighting and proper texturing, but I ended up making this :
Yes. Not badly. ;)

Quote from: RandomSpriter on June 18, 2010, 01:46:21 PM
Supposed to be landers?
I do not know as it to make, Can Is simple a sphere, without feet)?

Title: Re: 3D modelling
Post by: arseniy on June 21, 2010, 08:14:01 AM
Teremochek. You doing good with 3D congrats!
Title: Re: 3D modelling
Post by: teremochek on June 21, 2010, 08:51:16 AM
Quote from: arseniy on June 21, 2010, 08:14:01 AM
Teremochek. You doing good with 3D congrats!
Thanks).
Here one more simple unit.
(http://teremochek2008.narod.ru/TGL/kapelka3.png)
(http://teremochek2008.narod.ru/TGL/kapelka4.png)

Classic:
(http://teremochek2008.narod.ru/TGL/kapelka_c.png)
Title: Re: 3D modelling
Post by: arseniy on June 21, 2010, 09:05:43 AM
I think a color like #0099FF would be better for it than a full cyan #00FFFF. Not know how for others but full cyan kinda eye hittin as well as full green.
Title: Re: 3D modelling
Post by: MoonCloud on June 21, 2010, 10:37:18 AM
good job everyone  :heart: I wish I could work in 3D software.
maybe I will learn some day in the future too.
Title: Re: 3D modelling
Post by: RandomSpriter on June 22, 2010, 04:15:56 AM
Talk about nice suprise. O.o They look quite cool, really.
Title: Re: 3D modelling
Post by: teremochek on June 22, 2010, 07:18:38 AM
Quote from: arseniy on June 21, 2010, 09:05:43 AM
I think a color like #0099FF would be better for it than a full cyan #00FFFF. Not know how for others but full cyan kinda eye hittin as well as full green.
This effect is called "Raytrace Basic Parameters - Self Illum".

Original:rgb(51,204,255)
This:rgb(255,210,0) - Colour only for some reason on the contrary  ???

(http://teremochek2008.narod.ru/TGL/kapelka7.png)
So it is normal?
Also can make a green background for a place of the white?
Title: Re: 3D modelling
Post by: teremochek on June 22, 2010, 11:13:19 AM
I name it the "small humanoid"...
(http://teremochek2008.narod.ru/TGL/gumanoid3.png)
(http://teremochek2008.narod.ru/TGL/gumanoid6.png)
Classic:
(http://teremochek2008.narod.ru/TGL/gumanoid_c.png)
Title: Re: 3D modelling
Post by: RandomSpriter on June 22, 2010, 02:28:47 PM
Love the design you made of them. :D
Title: Re: 3D modelling
Post by: teremochek on June 24, 2010, 05:56:27 AM
mini boss
(http://teremochek2008.narod.ru/TGL/miniboss_gum1.png)
(http://teremochek2008.narod.ru/TGL/miniboss_gum2.png)
And this variant with the Mesh Smooth modifier ...  :)
(http://teremochek2008.narod.ru/TGL/miniboss_gum5.png)
Classic:
(http://teremochek2008.narod.ru/TGL/miniboss_gum_c.png)
Title: Re: 3D modelling
Post by: teremochek on June 25, 2010, 09:10:40 AM
Explain me that this such, and on what it is similar?
(http://teremochek2008.narod.ru/TGL/miniboss_pauk_c.png)
And It is similar on bat?
(http://teremochek2008.narod.ru/TGL/letuchka_c.png)
Title: Re: 3D modelling
Post by: arseniy on June 25, 2010, 09:42:14 AM
(http://teremochek2008.narod.ru/TGL/miniboss_pauk_c.png) - some deep sea creature I think sort of sea roses or something like that. Yeah this is kinda weirdo. U sure u need to make that one XD  :) :redlander: :bluelander:

(http://teremochek2008.narod.ru/TGL/letuchka_c.png) - seems like a something betweeh bug and butterfly :) yeah also reminds bat a little :)

OH and BTW I never tried to understand what is what in the game :)
Title: Re: 3D modelling
Post by: RandomSpriter on June 25, 2010, 03:09:42 PM
First one: A slime thing that pushes itself upwards into a sort of mouth? =/
second: No clue WHAT so ever. Looks like a bat with a thick body.
Title: Re: 3D modelling
Post by: teremochek on June 27, 2010, 07:55:09 AM
Thanks.
Here still models.
(http://teremochek2008.narod.ru/TGL/miniboss_krislal_4.png)
Classic:
(http://teremochek2008.narod.ru/TGL/miniboss5_kristall.png)

And this
(http://teremochek2008.narod.ru/TGL/miniboss_kruzhok_1.png)
Classic:
(http://teremochek2008.narod.ru/TGL/miniboss4_koleso.png)
Title: Re: 3D modelling
Post by: arseniy on June 28, 2010, 05:55:18 AM
The crystal could be made similar to the color on the classi pic and it would be better.
(http://img171.imageshack.us/img171/7030/minibosskrislal4.gif)
Title: Re: 3D modelling
Post by: teremochek on June 30, 2010, 06:34:46 AM
Yes, so it is good.
Title: Re: 3D modelling
Post by: teremochek on June 30, 2010, 06:42:20 AM
Spider
(http://teremochek2008.narod.ru/TGL/pauchok2.png)
Classic:
(http://teremochek2008.narod.ru/TGL/pauchok.png)
Alga
(http://teremochek2008.narod.ru/TGL/wodorosl2.png)
Classic:
(http://teremochek2008.narod.ru/TGL/rediska_c.png)
Title: Re: 3D modelling
Post by: teremochek on July 01, 2010, 06:04:52 AM
I do not know as it to name. Something like - "the Worm on legs"
(http://teremochek2008.narod.ru/TGL/glist1.png)
Classic:
(http://teremochek2008.narod.ru/TGL/glista.png)
Title: Re: 3D modelling
Post by: Megadeth502 on July 15, 2010, 08:42:37 PM
VERY GOOD!!!

that stuff looks awesome!!!!

a couple things. i like the mini boss without the mesh smoother. it looks meaner. and alga should have a leafy texture on its body so it doesent look so plastic.

but man! i have to say! keep it up dude!  :bluelanderbig: :bluelanderbig: :bluelanderbig:
Title: Re: 3D modelling
Post by: Falcor on July 15, 2010, 10:24:15 PM
Quote from: teremochek on July 01, 2010, 06:04:52 AM
I do not know as it to name. Something like - "the Worm on legs"
This creaturs reminds me of hattifnaten from Moomin-books
Title: Re: 3D modelling
Post by: teremochek on July 27, 2010, 07:29:05 AM
Models made by Demonyto.
(http://teremochek2008.narod.ru/TGL/molusk_demonyto.png)
Title: Re: 3D modelling
Post by: RandomSpriter on July 27, 2010, 10:03:06 PM
It akwardly looks like a solid piece, but also that I think of icecream and a hand on the bottom. O.o

Have you learned how to use textures to add some more details to them, Tere?
Title: Re: 3D modelling
Post by: teremochek on July 28, 2010, 12:53:07 PM
Quote from: RandomSpriter on July 27, 2010, 10:03:06 PM
It akwardly looks like a solid piece, but also that I think of icecream and a hand on the bottom. O.o

Have you learned how to use textures to add some more details to them, Tere?
Demonyto did not do textures for model, therefore I textured model quickly.
With structures I did not understand yet, but I understood with Animation. Also learnt to do gait for miria.
By the way here is how it looks in Blitz3D.
(http://teremochek2008.narod.ru/TGL/blitz3d_pic1.png)
Title: Re: 3D modelling
Post by: arseniy on July 28, 2010, 10:15:26 PM
Can u send a link to Demonyto?
Title: Re: 3D modelling
Post by: teremochek on July 28, 2010, 10:50:53 PM
Quote from: arseniy on July 28, 2010, 10:15:26 PM
Can u send a link to Demonyto?
Yes, I have sent the personal message.
Title: Re: 3D modelling
Post by: teremochek on August 01, 2010, 10:51:07 AM
Models made by Demonyto - part2
(http://teremochek2008.narod.ru/TGL/ribka.png) (http://teremochek2008.narod.ru/TGL/konek.png)

I have asked demonyto to do few-polygonal models.
It has made details, but fish looks somehow angularly...
Let's not forget that demonyto fan TGL helps us, though it not...