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Practice Sprites(Concepts)

Started by RandomSpriter, May 06, 2010, 10:23:20 AM

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arseniy

I asked my friend. Hope he will answer soon. He will probably suggest some future looking buildings.

RandomSpriter

Thanks. :)

Just remember I'm actually new to sprites. :P
Haven't drawn much before either so amateur if anything, at most.

But I'll gladly enjoy to hear a proffessional to give ideas. :)

arseniy

#32
here is his suggestion

http://www.tudorvlasceanu.com/index.php?/oma/mhouellebecq-the-possibility-of-an-island-/

actually http://www.tudorvlasceanu.com has some other projects but maybe very confusing interface :)
the stuff goes under Own projects started with Onoffice,OMA,Graft

Here is lots of modern architecture in the blog - http://www.dezeen.com/category/architecture-news/
i find this article sort of intresting buildings
http://www.dezeen.com/2010/04/26/sonnenhof-by-j-mayer-h-architects/

a pic from the first metnioned site

RandomSpriter

Well, it gives ideas, that's for sure. :D
I'll see if I can come up for some objects based on this for the city ruins.

I got to say I like some of the designs, but I question their functionality. ;)

teremochek

I have read
It is pleasant to see that someone draws also something something thinks.
For Grandiose project, it is necessary to do 3D objects, then to do screenshots. And from them sprites., But it is very labour-consuming
Process.
And For 8 bit games are necessary eight-bit sprites.

RandomSpriter

Well, I'm still a amateur at it.
However I do think 3D screenshotting would help for the high Tile Bittage sprites, but I never used 3D before.
Might be time to learn it soon anyway.
But I'm quite comfortable at the moment with the current speed I can create the sprites.

Although I'm slow at making them as I only do it on my freetime.

arseniy

Lets forget about 8-bit plz :3
BTW randomSpriter is YOYO plugin works for you?
I tried instal for Firefox and for IE it not works for both  :(

RandomSpriter

#37
Yeah, the plugin works for me. =/

And forgetting 8 bit? XD
Well, I'm using the current sprites to figure things out, once the codes done it's just bait and switch with the higher tiled details ones and then viola, change.


arseniy

for example there is a game on the yoyo "Nimbus Sky Princess" isn;t that gfx is good? So why to stick to colors hard limit I don't understand ???

RandomSpriter

Cause I can only do sprites within this quality and be happy about it.
The others I cannot do. =/

teremochek

"Yes will master road going."
The Main thing that to you was pleasant to draw. After all we do it for ourselves... :bluelander:

RandomSpriter

Aye, I'm only here cause I really want to see TGL in a different light myself.
Even put ahold on my other project I was doing before I got here.

Although as I said, it's not going fast in making it. :P

arseniy

All I tried to say is that no need to stick to odl school quality. This sky princess game is very small resolution. The sprites there is nice and color schemes also nice.

RandomSpriter

There'll be some changes of course, as I said before, these are just concepts(Pre sprites.).

Once everything is actually workable, we can easily just swap out the old sprites with the newer higher resolution onces.
Heck even make a 3D object and use screen shots from that as it moves.

That's the easy part, getting everything to work is the harder part.

arseniy

Since lot of monsters are based on the underwater creatures there might be a point to post some good looking ones? Underwater photography.