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Messages - Daenorius

#1
Voting / Re: Adventure and SHMUP or SHMUP?
February 20, 2011, 07:53:54 AM
First Person Adventure (shmup and adventure) for the labyrinth, and Starfox like shmupping in Corridors.

If it worked for Metroid Prime and Starfox it will work for TGL too!
#2
Introduction Area / Re: Hello Dudes
February 20, 2011, 07:45:41 AM
Hail and well met, Phubans!


I can say that your 3D art for TGL does not look so crappy to me; surely refinable, but not as crappy as you would say. Chapeau! And kudos for your 'NES' game too! I bid you welcome to the forum and I hope you will enjoy your stay and that you will give us a new TGL game as well!
#3
Voting / Re: 2D or 3D?
August 29, 2010, 07:54:29 AM
And what if Nintendo/Irem/Compile comes up with a sequel/remake in the style of Metroid Other M? I guess that would be quite the sight. 3D is not necessarily bad; perhaps an FPS like the Prime series would not be that good given TGL's gameplay, but a 3rd person, 3D title much more adventure oriented could make the day.
#4
15 Years. 180 Months, that is.  :skull: :skull: :skull:

NintendoHard to its purest!
#5
Introduction Area / Greetings, TGL forum!
April 20, 2010, 11:54:29 AM
Greeetings, good people of the TGL Forum!  :redlander:

I'm Daenorius, 23 y.o. and I'm Italian. It all started when I was six... one day my uncle decided to gift me with a NES for no particular reason, and shortly after another uncle bought me a copy of TGL. Then began my descent to Naju's Hell...

The story, the Planet, the music and the overall atmosphere (for many years of my childhood, it was more like an AtmosFear) of the game had me completely. I remember keeping my NES always plugged to my TV for 15 years, trying to power up the Guardian and helping her to blow up the foul horrors lurking this cursed living planet, while attempting to succesfully trigger the self destruct mechanism and make a safe escape. The -to me nightmarish- difficulty and the way too irritating password system almost made me crush the cartridge but, after years of dedication, blood, tears, sweat and tons of paper to write down those wretched passwords, I finally got this masterpiece completed. And since that day, I often dream of a Wii-make.

I hope that we could be great friends on this Forum, and that we will spend pleasant hours by rediscovering every secret of this NES pearl.

And, please, forgive me for any Grammar Errors Galore you may find in my posts.

Charge your blasters!