The Guardian Legend

Sequel of The Game => Work => Topic started by: Sinner-KS on February 06, 2015, 12:33:42 PM

Title: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on February 06, 2015, 12:33:42 PM
Hi!
I want to introduce you my project: The Guardian Legend: Legacy


The official date of the beginning of development ? 1st March of 2014.

Game development going in spare time and personal life, so everything is progressing rather slowly. But, despite this, a lot of work has done. The game is written in C#, in XNA module. At first I (Vyacheslav Trubin) started a project myself, it was just my hobby, but over time the project has turned into something more serious and 4 people are currently working on it. And if the project will receive funding, it could turn into really good game!

What it turned out, can be found on my youtube channel: http://www.youtube.com/channel/UC3BS6yaieKI7Giq6i4Pv-AQ

The latest version of the game can be downloaded here: https://mega.nz/#!f0QAFQxQ!R41T9xXRwO7YO72i9Ilc3sxfDSIXvVBp9zDXLt_kigI

If the game does not start, check "Software" folder into the game folder, there you will find the software necessary for the game:
1) XNA libraries
2) .NET Framework 4 (and higher)
3) DirectX updates
4) C++ Redist


Since 32nd game version, you can play on the gamepad (directly by using Xbox-mode, and on PS-like gamepads by using Xpadder or similar program).

If you have any ideas for project improving or you have found bugs in the game ? share everything with us, your suggestions will not go unnoticed! Also, we would appreciate for financial support of the project (donations):

Master Card: 5536 9137 5273 5627

PayPal (USD): https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=HFZPF7HBDJNKQ
PayPal (EUR): https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=82VG4PJMTERSU
PayPal (RUB): https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=AVV5YBREKGT9Y
PayPal account: Slavik-KS@mail.ru

Webmoney:
Z131473230974 (USD)
E191209206411 (EUR)
R224639978053 (RUR)

Yandex.Money: 410011477959796

facebook: https://www.facebook.com/pages/The-Guardian-Legend-Remake-by-Sinner-KS/632275276895305
VK (RUS): https://vk.com/tgl_remake
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: deepshock on February 06, 2015, 02:22:39 PM
Hey there. C# is pretty decent for stuff like this! I'm definitely checking this out.

Edit: I'm too early in the game to judge how "TGL-y" it is in the bigger picture, but I'm liking what I have played so far.
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on February 09, 2015, 05:06:55 AM
Latest game version (alpha 34):
http://myfolder.ru/files/42941291
http://www.filedropper.com/tgllegacybysinner-ksalpha34
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on February 13, 2015, 11:29:21 AM
Latest game version (alpha 35):
http://myfolder.ru/files/42977348
http://www.filedropper.com/tgllegacybysinner-ksalpha35
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: AlastorSX on February 15, 2015, 09:28:34 PM
Wicked. I am going to check out the gameplay video. Will there be an english version when it is completed? I definitely would love to give this a go. Also, is it cross-compatible, or is it based for windows/mac/linux only?
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: AlastorSX on February 15, 2015, 09:31:32 PM
Also, we had a discussion on a name for a sequel and this is the one I suggested, so pretty awesome to see that I wasn't the only one thinking of TGL - Legacy as a sequel name. So far it is looking great man!
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on February 16, 2015, 12:31:16 AM
Quote from: AlastorSX on February 15, 2015, 09:28:34 PM
Wicked. I am going to check out the gameplay video. Will there be an english version when it is completed? I definitely would love to give this a go. Also, is it cross-compatible, or is it based for windows/mac/linux only?

The English version of the game is available since version alpha 33. At the moment game runs on Windows only, but in the future I planning to convert the code for all operating systems. The program code should also work on the Xbox.

Quote from: AlastorSX on February 15, 2015, 09:31:32 PM
So far it is looking great man!

Thx! )
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: UserK on February 17, 2015, 03:41:11 AM
Man! This is almost as good as my dreams! Except better because it exists for real! I'm gonna try it the next few days.
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on March 21, 2015, 01:41:02 AM
Latest game version (alpha 39):

http://myfolder.ru/files/43385346
http://www.filedropper.com/tgllegacybysinner-ksalpha39

New video: http://www.youtube.com/watch?v=RLYKFFmBTa8
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on July 25, 2015, 03:54:02 PM
Latest game version (alpha 40):

https://vk.com/tgl_remake
http://myfolder.ru/files/43995577
http://www.filedropper.com/tgllegacybysinner-ksalpha40
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: RubyC42 on July 25, 2015, 11:07:40 PM
Is it Fraps recordable? and is there enough content to make youtube video series on it?


edit: wait nvm, game crashes on loadup
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on July 26, 2015, 01:43:07 AM
The list of changes is large enough, it can be read via the launcher.
YouTube video is likely to be with the release 41.

About crush game at loadup: Do all recommended software you have installed? (you can install them as well through laucher)

P.S. sry for my google translate english   :)
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: RubyC42 on July 26, 2015, 03:45:15 AM
Ok, got the game to run, Corridor 0 is already unforgivingly hard, even in easy difficulty >_>

so, how do i get to Corridor 1, I got lost browsing through Area 1 > 5 > 2 > 8, lol
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on July 26, 2015, 05:03:50 AM
Quote from: RubyC42 on July 26, 2015, 03:45:15 AM
Ok, got the game to run, Corridor 0 is already unforgivingly hard, even in easy difficulty >_>

so, how do i get to Corridor 1, I got lost browsing through Area 1 > 5 > 2 > 8, lol

TGL Legacy is a harcore game, so I'm sorry =)
Corridor 01 is found in the lower left corner of MainHall (violet room with display)
Areas > 1 is empty, yet
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: RubyC42 on July 26, 2015, 05:06:08 AM
Oh, so no corridors are accessible from main Area 1 just yet?

in that case, brb while I kill myself in there go record it


Completed Corridor 1 - now that wasn't too bad. anything else playable at the moment?
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on July 26, 2015, 06:21:16 AM
Quote from: RubyC42 on July 26, 2015, 05:06:08 AM
Completed Corridor 1 - now that wasn't too bad. anything else playable at the moment?

At the moment, there are only two Corridors and Maze Area 1
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: RubyC42 on July 27, 2015, 06:35:35 AM
Well, soon you'll be able to watch me fail it XD
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: C-Dawg on August 06, 2015, 02:11:47 PM
Might I suggest you move to a tile-based system for your backgrounds as well as your character sprites?  The gameplay you're showing is quite compelling, but the clash between the 8-bit, tile-based sprites and the higher-res, somewhat bland backgrounds is really jarring for me.
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on August 07, 2015, 12:07:49 AM
Quote from: C-Dawg on August 06, 2015, 02:11:47 PM
Might I suggest you move to a tile-based system for your backgrounds as well as your character sprites?  The gameplay you're showing is quite compelling, but the clash between the 8-bit, tile-based sprites and the higher-res, somewhat bland backgrounds is really jarring for me.

Mixing of different graphic styles temporary. Little by little we are improving all the elements of the game, one by one.
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on August 07, 2015, 12:08:31 AM
Latest game version (alpha 41):

https://vk.com/tgl_remake
http://myfolder.ru/files/44048743
http://www.filedropper.com/tgllegacybysinner-ksalpha41
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on August 16, 2015, 12:44:26 AM
Quote from: RubyC42 on July 27, 2015, 06:35:35 AM
Well, soon you'll be able to watch me fail it XD

Not bad =)
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on September 03, 2015, 06:53:55 AM
Latest game version (alpha 42):

http://myfolder.ru/files/44163546
mirror:
http://www.filedropper.com/tgllegacylauncher
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on September 21, 2015, 04:07:49 AM
Latest gemaplay video: https://youtu.be/KUh7HW-f0iw
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on September 22, 2015, 10:57:36 AM
Latest game version (alpha 43): http://www.filedropper.com/tgllauncher
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: DelphinusV on October 06, 2015, 10:56:12 PM
I downloaded the launcher, and installed the required software. However when I try to update the game, I get a Socket Error #10060 'Connection timed out.' I'm using Windows 10 Pro 64 bit with Bitdefender antivirus. I have tried turning the firewall off, still the launcher will not connect.
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on October 08, 2015, 01:41:25 AM
Quote from: DelphinusV on October 06, 2015, 10:56:12 PM
I downloaded the launcher, and installed the required software. However when I try to update the game, I get a Socket Error #10060 'Connection timed out.' I'm using Windows 10 Pro 64 bit with Bitdefender antivirus. I have tried turning the firewall off, still the launcher will not connect.

The error occurs at the stage of downloading files or clearing folders?
It would be nice to see a screenshot
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: DelphinusV on October 08, 2015, 06:12:45 PM
Appears to be happening during clearing folders. Here's a screenshot. http://oi58.tinypic.com/3309vdj.jpg (http://oi58.tinypic.com/3309vdj.jpg)
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on October 08, 2015, 11:45:40 PM
Quote from: DelphinusV on October 08, 2015, 06:12:45 PM
Appears to be happening during clearing folders. Here's a screenshot. http://oi58.tinypic.com/3309vdj.jpg (http://oi58.tinypic.com/3309vdj.jpg)

We have already encountered this problem - that is blocking access to the Internet on your PC: a firewall, anti-virus, some program or service.
We can not help to fix it, because on different computers can be installed different software.
But I can give a link to the self-distribution, which will run without using the launcher:
http://www.filedropper.com/tgllegacyvalpha43
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on October 19, 2015, 09:53:09 AM
Latest game version (alpha 44): http://www.filedropper.com/tgllegacylauncher
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on February 06, 2016, 06:44:04 AM
Latest game version (alpha 45):
https://cloud.mail.ru/public/8Q28/RCc4FiPdJ
https://mega.nz/#!W0B2zJAS!Vr8mQzK5iO2Iuy7bDLIJ-ZZerVw0vFhHdIo-XzRfWwc
http://www.mediafire.com/download/mz06hrgo5xaj7tg/TGL_Launcher.exe
http://www.filedropper.com/tgllauncher
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on February 20, 2016, 04:54:32 AM
Latest game version (alpha 46):
https://cloud.mail.ru/public/7XFj/BRex59RCp
https://mega.nz/#!moxTVbpA!dGLKuDq5-vf41rblqTTYoJvH_YFdAi5XoWsQ0VVLw-U
http://www.mediafire.com/download/wflncmvur8uxrry/TGL_Launcher.exe
http://www.filedropper.com/tgllauncher_1

Latest Video: http://www.youtube.com/watch?v=cNAPfNqJzIQ
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on March 06, 2016, 12:34:28 PM
Latest game version (alpha 47):
https://cloud.mail.ru/public/D43q/dZ33e54RN
https://mega.nz/#!DkogjIqJ!-D_R0QcW3Am7GPvmse4IHG2Wt6-mR1vm1tS4-7_AZHA
http://www.mediafire.com/download/09odtbf79gfh2a8/TGL_Launcher.exe
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Golbez on March 13, 2016, 01:16:01 PM
Hi Sinner. I haven't been to the forums in awhile, and I pop in to find your 3D remake. It looks terrific! I've downloaded the demo, but I'm wondering if there's an English version that I can download? Or where in the game can I select it? I feel immediately lost on the installation screen.  ;D I saw you said it's been available since Alpha 33. I just don't know how to access it. Thanks, I can't wait to try it!


Found it! I just had to pick a folder/destination and change the flag icon. Awesome!


Edit - I can't get it to work. I don't believe I have all the required software, but I'm not sure which NetFramework I should have with Windows 10.
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: ANGEL_UNDEAD on March 13, 2016, 03:01:01 PM
Quote from: Golbez on March 13, 2016, 01:16:01 PM
Hi Sinner. I haven't been to the forums in awhile, and I pop in to find your 3D remake. It looks terrific! I've downloaded the demo, but I'm wondering if there's an English version that I can download? Or where in the game can I select it? I feel immediately lost on the installation screen.  ;D I saw you said it's been available since Alpha 33. I just don't know how to access it. Thanks, I can't wait to try it!


Found it! I just had to pick a folder/destination and change the flag icon. Awesome!


Edit - I can't get it to work. I don't believe I have all the required software, but I'm not sure which NetFramework I should have with Windows 10.

Here is the .NET Framework 4.6.1 from microsoft:
https://www.microsoft.com/en-us/download/details.aspx?id=49981
I'm not sure about Microsoft XNA Framework compatibility with Windows 10, so let us know if you will have problems.
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Golbez on March 13, 2016, 04:15:24 PM
So I have the following Microsoft XNA and C++ files, in addition to about another 8 C++ files (more from 2008 and 2005). Well, I took a screen shot of it, but the forums won't allow the upload, it seems, but I have a bunch of C++ files and the XNA installed, so I should be good there. Also, Windows 10 said I already have Net Framework 4.6.1 or newer, so the installation will not continue, so it must already come installed on Windows 10, although I didn't find it in the list of Apps with those C++ programs. And I installed Direct X from the Install link from the game, so I think that should cover it, although the game still seems to be not launching. Please let me know what you think. I'd love to get this running. It looks so good.  :skull:
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: ANGEL_UNDEAD on March 14, 2016, 03:57:58 AM
Try to install this package and reboot your PC:
https://www.microsoft.com/en-us/download/details.aspx?id=27599
If it will not help, try the same with this package:
https://www.microsoft.com/en-us/download/details.aspx?id=20914

You can also download whole game archive by using one of the links:
https://mega.nz/#!bxYFjAoZ!0fIUaEoPZgzsr7jQVOdXdc6Ga4C54cUBO1Fat0REI-w
http://www.mediafire.com/download/ndg16cvf4wtt6fd/TGL_Legacy_v._alpha_47.7z
https://cloud.mail.ru/public/6TWr/4qScZUyZd

By the way, you can upload your screenshots to any image hosting, for example http://imgur.com/
Just drag'n'drop images you want to upload there, then give us a link.
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Golbez on March 14, 2016, 04:57:38 PM
So with Windows 10, the Game Studio 4.0 Refresh said it was incompatible. The second link, XNA Framework Redistributable 4.0 however did the trick!

So it's time for some feedback. And first, it's every bit as impressive as the demo looks. The graphics and animation are amazing, right down to the shimmering power meters and dancing seaweed. The fish look amazing (corridor 1), and you've maintained some of the key sound effects (destroying blocks for example). So it really has a legitimate sequel feel. I've only played with one weapon so far (the electricity), but it's really innovative. It plays well with the game and adds to the replayability. It's very clever how the electricity will attack adjacent enemies. And then there's the thoughtful secondary weapons - the big energy blast, and the electric boots. Both are quite useful, and it's well balanced with a slow rate of fire so you can't exploit it (which is frustrating! ha.) And the choices the Blue Landers give you are great, along with explanations before selecting them.

But I have a little criticism (very little!). I feel like she walks just a tad slowly, but this is probably linked to the gameplay/mechanics of the game, with the speed of the other monsters. So maybe this can't be corrected without having to tweak the rest of the monsters as well. And her booTs are huge. This is probably why she walks so slowly! Haha. (Although, I believe this is how the NES game was, and then you got items that make you run faster, so I hope that's how this will operate also.) Also, while setting controls in the first main menu, there's no back button. I have to close (X) the window to get back to the main screen, which is a bit counter-intuitive. I thought it would close the program instead. This should be more clear. Also, if you start a game and change the controls from the following menu instead, it's very convenient to press the keys as they present to you, after you discover this is how it works. But the first time, I accidentally started inputting the wrong keys, and there was no way to interrupt or back up the process. So I button-mashed my way out of there and then had a really hard time escaping the menu. Haha. I had to close-reopen the program, basically. So changing the buttons could be a little more clear. But this is minor stuff. The game is brilliant, and I look forward to its continued development, because those other levels were a snap!

Lastly, a correction. "Good choise. Take it!" Choise -> Choice.

Oh, and Fleepa was awesome. I love that you changed up his attack style. I feel like what might make it even trickier is if sometimes he just zooms across the screen without popping his nose out first. Maybe every 5th attack or something, just to keep you guessing. Just a thought! Really great stuff!
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on March 15, 2016, 11:40:30 AM
Golbez, very nice feedback! It was interesting and fun to read it) I'm glag you liked the game. About your criticism: Miria's movement speed can be increased by applying energy generator capacity to Mobility. As the game progresses, you getting more energy generator capacity and more movement speed you can get. We fixed boots' size already, they'll be okay in next game release 8) Controls setting in the game will be changed in the nearest releases.
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Golbez on March 19, 2016, 07:29:41 AM
I haven't updated the game since the previous post, but I'm discovering so much more about this. And I'm still as amazed. I almost died against one of the easiest mini-bosses of the original (the red squiggly thing that appears/disappears, who generates weak other red squigglies.) It was awesome to discover that as he ate the power-ups, he increased his health! So this both takes away from my health, and increases his. Amazing trickery. Then there's all the secrets I'm discovering, like monsters where you don't expect or triggers for secret bonuses (don't want to reveal too much). And still, the detail is so great - the glowing ring around the portals, the erratic flight path of the bats, the RANDOM MAP GENERATOR. And while I haven't explored this at all, I love that rather than getting experience from killing monsters, you trade in your power-ups to level your character. This is an awesome change, and one that makes that power-up eating miniboss all the more intense. At first I was like  :bluelander: but now I'm like  :eyeblue1: :eyeblue:

Is there an implemented solution to RedLander's mechanical beast problem yet? I haven't been able to solve him.

That miniboss (that eats power-ups) seems impossible on "Normal" mode! I can't get out of the way of his entrance. So I just automatically take damage. Of course, I made myself slower to improve my gun strength. That might have something to do with it...

2x Edit - Yeah, that miniboss is tough. You need a speed of 7 to clear his surface attack. And level 1 is crazy too! This game is going to be nuts when it's done.

Suggestion - The "language" area at the beginning of the program could have "language" written in English in a smaller font where you can change it so it's readily clear to the English speaking language where this is done. We're not used to having to change our language; we're spoiled! =P
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: deepshock on April 01, 2016, 12:32:04 PM
I definitely owe this game a weekend long look now that you've done all this. Keep at it, Golbez.
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Golbez on April 01, 2016, 03:42:03 PM
Heh, it's Sinner's* work. I'm just a recent enthusiast, awaiting the next release. It's awesome. Definitely check it out. Probably won't take you a whole weekend to work through though. Only the intro and corridor 1 are playable, with a randomly generated(!) area 1 in between. There are a lot of options in the weapon choices though, and with the random maps, even this demo is pretty replayable - I've played through on different difficulties (easy and medium) with each of the gun types. There's quite a bit to explore with the adjusted mechanics. I hope to see it completed some day. So much awesome here.
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on April 02, 2016, 02:43:11 AM
Quote from: Golbez on April 01, 2016, 03:42:03 PM
with a randomly generated(!) area 1 in between.

Area 2 too ;)
(moon\crescent icon on portal)
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Golbez on April 02, 2016, 08:38:16 AM
 :o 


:redlander: :redlander: :redlander: :redlander: :heart: :heart0: :heart: :heart0:

I just assumed they were all blank. I suck!
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Golbez on April 03, 2016, 09:11:35 AM
Area 2 is amazing. I love that you use monsters from the corridor levels in the area.

I accidentally upgraded a gun too much and now I can't use it. When my primary weapon chip requirement hits 40, how can I access it?

Oh, and I figured out Red Lander's riddle. This is also awesome.
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on April 04, 2016, 11:07:11 PM
Quote from: Golbez on April 03, 2016, 09:11:35 AM
I accidentally upgraded a gun too much and now I can't use it. When my primary weapon chip requirement hits 40, how can I access it?

It is necessary to collect 40 chips  :) Also, try to turn off all the other weapons to free reserves.
The next update will be able to reduce the level of weapons that did not have such situations.
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Golbez on April 05, 2016, 07:31:37 PM
Ahh. I only have 30 total chips. That must be what the "gun" provides then when you find a Blue Lander. I've been choosing the sphere on the left every time. Thanks for the explanation!
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Golbez on May 07, 2016, 09:27:05 AM
There should be an offline mode. It seems the server is down, and it won't let me start the game. :(
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on August 07, 2017, 02:58:43 PM
Latest game version - alpha 48!  8)

https://vk.com/tgl_remake
https://www.facebook.com/TGLLegacy
https://www.youtube.com/channel/UC3BS6yaieKI7Giq6i4Pv-AQ

Download Launcher:
https://cloud.mail.ru/public/Jsmv/pVEhDbwJj
https://mega.nz/#!f0QAFQxQ!R41T9xXRwO7YO72i9Ilc3sxfDSIXvVBp9zDXLt_kigI
http://www.mediafire.com/file/6086uo7hiscnzb5/TGL_Launcher.exe

Download Stand-alone distr:
https://cloud.mail.ru/public/JGYo/UNvbknYvP
https://mega.nz/#!20BD3AZD!SrFueIuzNKFBHK7KzmsHUbpIiMYISR6IiGae--dbJu0
http://www.mediafire.com/file/a51q7jynifsouaq/TGL_Legacy_v._alpha_48.zip
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: azurestar on August 19, 2017, 04:16:07 PM
Cannot play it, keep getting errors of not connecting to game transfers or updating game and installing other stuff
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Sinner-KS on August 21, 2017, 01:18:34 AM
Quote from: azurestar on August 19, 2017, 04:16:07 PM
Cannot play it, keep getting errors of not connecting to game transfers or updating game and installing other stuff

Need install XNA Redist (https://www.microsoft.com/en-us/download/details.aspx?id=20914)
and try to run Stand-Alone version (https://cloud.mail.ru/public/JGYo/UNvbknYvP)
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: azurestar on August 21, 2017, 11:58:17 AM
Thanks, I just had to install XNA Redist to run the game and it works!
Title: Re: TGL: Legacy (by Sinner-KS)
Post by: Golbez on September 24, 2017, 12:05:16 PM
I have the XNA Redist package installed and I'm still having problems playing the game:

---------------------------
Error!
---------------------------
ClassName: EIdReplyRFCError
Message: Can't open data connection for transfer of "/VT/TGL Launcher/Launcher version"


If the error persists, contact the developers.
Press Ctrl+C to copy error details to clipboard.
---------------------------
OK   
---------------------------



AND


---------------------------
Error!
---------------------------
ClassName: EIdSocketError
Message: Socket Error # 10054
Connection reset by peer.

If the error persists, contact the developers.
Press Ctrl+C to copy error details to clipboard.
---------------------------
OK   
---------------------------

:( I miss playing this game. It's fantastic.

Edit - That was for the Launcher.exe. Using the Legacy.exe seems to fix it. Great!