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Messages - egil

#1
Fan Art / Re: My character design renewal thread
May 02, 2011, 08:46:51 AM
thanks for the feedback. sketched some more on the previous concept, now added armor

#2
Fan Art / Re: My character design renewal thread
January 10, 2010, 02:37:51 PM
Some of my older sketches from 2008.. More similar to the original in-game character



#3
Fan Art / My character design renewal thread
January 10, 2010, 02:27:38 PM
Hi all!

So I was invited to join this forum to discuss a new TGL game. I don't really have time to engage in these kinds of projects, but as it happens I do have a little personal side project where I am working on a little fan based character design based on the Guardian.

That said, I might as well post some of my progress as this could be a great place for relevant feedback and support. I started some doodles back in 2008 and have recently picked it up again for training as I've worked more with character design for different film projects.

Motivation

I want to dig up an old NES game that I enjoyed when I was a lot younger. (still do). The protagonesse in the game always fascinated me some how. Her fancy armor suit that could turn her into a spaceship - wow - has long been a mystery to me how the character design and mechanical solution for that suit would be solved today. I mean, there aren't many well defined details hiding in those pixels.

So this is sort of a fan art and a character design study. The motivation and text will probably be updated soon.

Sprites from the character in-game:



Box art:


And another manga done by artist Naoyuki Kato:


The general idea
I don't think the box art and the other illustration justifies the graphics in the game. The art seems so unfamiliar to the in-game character, and I have problems to make their design 'make sense'. I do like some of the aesthetics in the manga art, so some of the inspiration comes from there.

I intend to go towards a more realistic look so that the whole thing would be more .. probable. I want the design to feel natural, as if it could be seen in feature action film, in example, Iron Man. In other words, less Japanese cartoon style. I guess some of you feel that a darker approach to the design is a bit offensive, but hey, this project is for me, not for every fan out there  :redlander:

---

Recent sketches as for january 2010



Focusing on functional parts and silhouette of the angel. Adding details later!

Trying to figure out how that transformation from walking mode to fly mode works.. Once I can settle down the main functional parts, i can move on streamlining the whole design.I try to make the suit follow the Guardian's body, but it is a bit hard since there are a lot of big solid parts like wings and thrusters.

I've decided that the Guardian is going to fly thing thing with the face pointing forward, kind of superman pose.

Explorer mode is the familiar walking Guardian we know from the game. Perhaps heavy wing equipment, but let's imagine light materials and low gravity. She will hold a bigger gun or spear like device so there won't be too much unbalanced weight.

Battle mode can use the thrusters actively for fast movement, jumping etc.

Fly mode the flying mode for the corridors. Inspired by Iron Man and Jet Man (see attached photo. Yes, he is for real)

Check out this video, its awesome!  http://www.youtube.com/watch?v=bEXxkWXncuo

jet man


Wing joints are also equipped with flashlights - maybe the sequel has dark scary caves?






sketches may 2nd 2011
now with armor