Updates:

Fans are welcome!

Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Rynn Rayne

#1
Voting / Re: 2D or 3D?
August 29, 2010, 08:25:54 AM
Both have their potential for geatness, but 2D sprites are much easier to make or modify, as opposed to 3D modelling.

3D would allow the game world to be expanded to incredible levels, as ypou could hide things like special weapons, blue/red landers, etc. in totally new areas, not to mention making the game significantly longer to complete, which, partially depending on the AI, would make or break the game.

2D, however - as I pointed out sprites are easier to work with, and you could even use an older game engine from, say, the SNES or Genesis era to have better graphics without having to make the game engine by itself.

And be it a remake or a fan sequel - all of us old timers or "retro gamers", I think, would perfer 2D.
#2
As Viper Leo said, this is where ideas come out, hence my suggestion.

How exactly are you planning on making this arseniy? Will you, or your team, be using the original game as a base and modify it as necessary, or will this be an entirely new construct - you and/or your team will be making the game engine, character designs, etc.?

I apologize if you already stated this in a different topic, but I haven't had the time to look through every single topic here as of yet.
#3
Actually, I could see each special weapon having it's own "special attack" that costs major power chips to do, in addition to requiring all upgrades for said weapon. For example, if the laser sword had, say two regular upgrades, you would need them, PLUS an additional upgrade to enable the special attack, and it's cost would be upwards of 500 power chips.

I know the above is impossible in the game but my reasoning is if TGL WAS remade using today's generation of console hardware, there would literally be no limits(or rather, no reason for a limit) to the number of power chips you can collect and keep in your inventory.

arseniy, this could actually be something that could tie in with the "secret rooms" we were discussig in another topic - your thoughts?
#4
I could be mistaken about the name - the curse of the old NES games LOL. One name here, another name there, and yet a third name that we THINK is the official name ROFL.  :bluelanderbig:

I like the idea of how it's possible that she could be "remade" as a Macross-like robot, though if my remake idea was used, that would be quite a change, especially for us "old timers" who remember a female LOL(no offense to my fellow vetern gamers)
#5
I like the idea, but there should be some hazard to going into those "secret rooms". Maybe a mini-boss, or an exceptionally tough puzzle that can damage and kill you if you mess up too many times. Likewise, the reward would have to be equally suited for getting past such a challenge.

As for how to impliment it, I like the "two Blue Lander" idea - one knows the wall in question, the other knows how to open it.
#6
Too much time has passed for it to be a direct sequel, as a good number of the newer gamers would simply assume the original was a japanese only release until they got the background info on the first game, then they'd hunt down the NES ROM, assuming said sequel didn't have the original tucked away somewhere as an unlockable.

What I think would work best would be a remake - keep it as simple as the original - explore, find the key, get weapons, enter corridor,  kill boss, repeat. The only change I'd make to the original formula would be to have not only a boss to contend with, but also make it so you have to destory or deactivate some kind of failsafe on the destruct device at the end of each corridor(the only execption being, of course, the final corridor as Aryssa escapes from Naju). Aryssa is her name in the japanese version of the game, in case you didn't know.

In regards to who the main character would be, I'd say keep Aryssa, BUT change her appearance slightly. A good design I've seen has actually come via fanart over on deviantART, found at http://shadowxm1.deviantart.com/art/The-Guardian-s-New-Design-69181341   I mean seriously, do we need another female hero who shows off a lot of skin? We've already got a multitude of such female game characters, and if you take mods into account there's a bunch more - too many to list in either case. I'm not prude or "behind the times" - I appreicate an attractive video game character as much as the next person, but my point is, to me Aryssa showing off the majoriety of her bod wouldn't make sense. Maybe having a more revealing outfit as a bonus unlockable, ok that's one thing. But as the default outfit? Nope.