I dont know if people are still active around here with knowledge of some of the things that i am looking to have answers to.
Essentially what i am looking for is a document that shows pointers in ram for like, almost everything.
The idea is, that i want to be able to alter how things in the game work, through ram.
Similar to im guessing what MLPerry did when he created the old tgl randomizer, but do it in a controlled manner, and expand on what he did greatly.
If Optomon is still around, i would guess that he might have some/all of that info, but if anyone has anything it would be SUPER helpful.
MLPerry did some good work in the early days of randomizers as a whole, but i want to take up the mantle and expand upon what he did, control it much more, and allow for far greater customization compared to what he did, without actually editing the rom through assembly.
Does anything like this exist?
Essentially what i am looking for is a document that shows pointers in ram for like, almost everything.
The idea is, that i want to be able to alter how things in the game work, through ram.
Similar to im guessing what MLPerry did when he created the old tgl randomizer, but do it in a controlled manner, and expand on what he did greatly.
If Optomon is still around, i would guess that he might have some/all of that info, but if anyone has anything it would be SUPER helpful.
MLPerry did some good work in the early days of randomizers as a whole, but i want to take up the mantle and expand upon what he did, control it much more, and allow for far greater customization compared to what he did, without actually editing the rom through assembly.
Does anything like this exist?