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Messages - Ratix

#16
you know i was thinking what could be even better but i think will the current weapons you have the fireball is the best one
#17
Quote from: arseniy on October 25, 2012, 10:33:27 AM

looks like you did exactly what i posted on page 13 lol.
#18
for what boss? the orange clawbot? i found it to be much easier if you goto the corner and time it just right with the fireballs. the missles should go off screen and disappear.
#19
Quote from: AlastorSX on October 24, 2012, 10:05:40 AM
I agree that the orange bosses are down right nasty. I am in corridor 2, and not looking forward to the boss before the final one, not to mention the final boss himself. Orange IT maybe?
its difficult. thats all i will say
#20
Quote from: RagnarokNAJU on January 27, 2011, 08:28:10 AM
i like that last password you produced... except i think some rapid fire would be perfect with it
amen.
imagine having all the weapons but that defeats the purpose. lol

i wonder if these passwords will work on the mod?
#21
blows my mind everytime i play it
#22
The Guardian Legend / Re: Corridor 6 question
October 23, 2012, 08:30:06 AM
Quote from: AlastorSX on October 19, 2012, 10:53:14 PM
Never heard of the hold select trick. Will test it since I am only a couple corridors in the Secret version, if it wasn't tampered with, which I doubt.
it doesn't work in secret.
#23
The Guardian Legend / Re: Russian version of TGL.
October 23, 2012, 08:27:54 AM
the status bar in the russian version...
where SHOT is the letters look like NYAN
#24
well according to the ending of the game on the MSX. you've managed to destory the mothership and having done so discovered that the worst is yet to come. the ship in the original game gives the coordinates to earth and begins its journey to try to destroy the base. meanwhile development begins on a new type of ship/cyborg to aid.

so in trying to connect the game. the original pilot in Guardic is the person leaving messages for Miria/Alyssa.
#25
Quote from: optomon on October 22, 2012, 12:14:16 PM
Thanks for the report; Hopefully there is something that can be done about. Are you on actual hardware? I might have to make you do additional testing. ;)
yes im still using the powerpak to play the game on the actual system.
currently i am using the official mappers from retrousb.com i tried to use the save state mappers but i've had various issues with them.
as of right now the current mappers from retrousb and loopy's mappers work with all the games i throw at it.

the thought had crossed my mind that maybe the mapper for this game isn't implemented right but brushed it off as i can beat the game in both modes including your mod. i still have all the builds you have released titled respectively with the exception of version 2.0 being missing or not being the right one.

Another thought that had crossed my mind was how the original game's map was plotted. maybe some rooms were sealed BECAUSE of bugs that they didn't iron out.
BTW the final boss of the game is tough, but the orange enemy bosses were by far the hardest enemies i've faced in the game. The amount of flicker in the game is quite gruesome at some parts but the old system never skipped a beat.
testing for you will not be a problem. :redlander:
#26
Wonderland / Re: More blue chips than the "P" room!
October 21, 2012, 07:04:16 PM
Quote from: AlastorSX on October 21, 2012, 05:55:21 PM
Alright, this will hopefully be my last post here on the topic, but I have confirmed you can indeed go through any red barrier in any area, EXCEPT I was unable to in Optomon's Mod, TGL - Secret. I am going to take a break from my one million posts on this forum :p
you can do it in his rom hack
#27
my screen still jumps around a little bit when i am playing the game. i didn't go back to check to see if the coordinates will take me to random areas yet but the screen jumping was not present in 2.0 after you had fixed it and i am playing the latest build since i had just patched the game today. i made it past that area too so i never really went back to check it. its still very playable for me but i don't know if there was any other room in the game that will yield the same results as the videos i made that show it. if i do i'll be sure to post them. i've told some people about this game and they are very interested in putting it on actual cart. i simply told them to hold the phone before jumping on that.
its a rare occurance and its very tough to recreate because it happens so randomly. it seemed to start to happen around the flesh area when i first entered it. the status bar jumped to the middle of the screen for like 1 second and went back to the bottom.
btw eyegore was a beast but that red optomon gave me so much trouble
http://www.youtube.com/watch?v=UsnF6PvN2wQ
tee hee
attached is the lastest password for me
#28
Video share / Re: Epic Fleepa in version 3.0!(Spoiler)
October 20, 2012, 04:39:53 AM
thats not what i did. but it was awesome nonetheless
#29
its the best man. :heart0:
#30
The Guardian Legend / Russian version of TGL.
October 19, 2012, 05:22:59 PM
пyДи? looks like nyan to me!