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Happy New Year 2015

Started by arseniy, December 31, 2014, 03:41:43 AM

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arseniy



Hello everyone,
So it's 2015 coming. Wish to you all health, success, great mood, awesome events, love and happiness. :heart0: :redlander: :heart0:
And I hope there will be something intresting with remake projects going on.

:bluelander: Project by Lev Ganin:
Walk level demo - http://www.youtube.com/watch?v=cY-OxuKGbR0
And another room - https://www.youtube.com/watch?v=GRbEyTFldAE

:bluelander: Project by Vyacheslav Trubin:
Walk level demo - https://www.youtube.com/watch?v=qpGQjP2mab8
Fly Level demo - https://www.youtube.com/watch?v=fLt9lwp_7Sk
This one discussed in russian section but you can write there in english and he will answer:
http://theguardianlegend.com/forum/index.php/topic,1973.270.html

:bluelanderbig:
Also I'd like to thank donators who sent me 15$ to pay for the hosting in december :redlander:

You also can visit an introduction section and welcome some new guys joined recently
http://theguardianlegend.com/forum/index.php/board,14.0.html

OK now, happy new year!  :eyeblue: :redlander: :optomon: :redlander: :eyeblue1:

P.S.
Ah, and also it appears not everyone knows that we have artwork and music section in the root of the site http://theguardianlegend.com/ , so if you didn't know that then visit it. You can also click the logo on top left to go there.

Romarqable

Hopefully we can see some definite progress incoming from these prospects. Also in the New Year I would love to get my hands on more Guardian Legend stuff (Like MSX Guardic and a Euro copy of TGL)

Happy New Year everybody! Enjoy.

deepshock

Steel Seraph developer.

www.facebook.com/steelseraph
www.twitter.com/steelseraphgame

UserK

Yay! Those things look good! You Russians are having fun there!

Thank you very much. All the best to you and everyone you love.

I think I start 2015 being ill. :P

The ended year was really intense, I'm pretty positive for 2015. Good things will happen this year!

andreasaspenberg

at least one of those projects seem interesting. i would recommend a difficulty setting though as that enables players to chose how difficult they want it to be.