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Messages - UserK

#16
Ok, so my work is a bit on-off lately. I'm running some things that take hours to complete, yet not enough to just let me go completely off work. Sometimes I just find myself slacking. As I check out those forums, I recall our past efforts with the Naju Nexus experiment.
I have been an avid RPG player in the past and I've tried at running a few games as a DM with admittedly little success. I wonder if there's any interest in trying something which is somewhat RPG-like on those forums.

The setting would be much, much sooner than TGL would take place, with Naju very likely in the early stages of detection with system DP possibly already prototyped but yet not finalized so a variation would be possible. I have to admit there's a good chance there will be only a very loose connection with TGL. As a fact, I was thinking at something more like EinhanderZwei's work with his set of characters and coherent universe. So, somehow, there would be those "guardians" somehow running around and trying to cope with various mess.

Each character would be given the possibility to choose his or her own path, their decisions would be in your control but how the story unfolds would be narrator's responsibility, the narrator will likely rotate, with his/her character eventually fading to background and most likely temporarily retiring to inactivity.

The inner working of this experiment have been inspired by a blog I have been following about a game the author tried recently. This game ditches dice throws and stats to inspire a collaborative-like story telling. Basically each player in this game was allowed to elaborate his/her character's action as described above and the result would essentially be based on how well the description of the action would fit the character's description.

I might have to formalize that a bit more to cater with forum usage, it's not like I have everything clear in my mind, it's just an idea. Is there anyone interested in trying something more?
#17
If it wouldn't have been for you, I probably wouldn't had a chance of knowing this even existed. It would sure be a bit odd to see it around given the massive cartridges but it's sure totally awe.
Thank you for buying hardware for old NES games, thank you for buying TGL!
Feel free to try an emulator to enjoy the sound!
#18
Fan Art / Re: Guardian Legend Comic
April 12, 2014, 07:55:22 AM
Hey, any news on the comic?
I've just re-read it again and it came to my mind there's plenty of potential for expansion. The somewhat conflicting relation between Miria and the doctor, the dead creator and his lost love. Scientists somehow against this, but with a military faction than is more human than usual, machine introspection.
I hope this will carry on!
#19
Voting / Re: How much do you love the game!?
February 12, 2014, 08:34:32 AM
I rarely sort stuff in my top list. Maybe there has been a time in which it could have been 1st, but that was way too much time ago. And passwords have always been dreadful. I like it, but I'm afraid I wouldn't rank it 1st. Don't ask me what game is 1st however, I probably couldn't decide.
#20
Hello Cyan! I like your cooperative attitude. We will reach critical mass a day. I am working on another thing ATM but neo TGL never goes off my list of todos.
#21
Awesome Arseniy! I wish you the best!
I have to make an observation though:

Make your dreams come true!
#22
Since I have to keep myself focused, I often keep skype closed. Last week however I decided to give it a go. A friend of mine popped in and started telling me his totally awesome idea for making money: bitcoin mining.
I never looked at this thing in detail and I'm still not sure it's worth but it seems to be fairly interesting, if not only from a technical perspective.
Anyway, it turns out he already went ahead and bought 90 EUR of mining hardware... and then found a video of a dude saying he won't break even any time soon. With more powerful hardware, bought at almost half the price!
This mining thing is totally crazy! Not only obsolescence is super-fast, but people is burning a lot of money into this.
Sure bitcoin is good at that: it built quite some industry at least.
As for me, since I have access to cheap electricity, I am considering Litecoin GPGPU mining. If I can manage to pay for half of a vidcard upgrade I would be rather happy with it but it looks like even in my case this is fairly difficult.

Are you aware of what's going on?
#23
General Talk - simple and fun / End-of-the-year salutes
December 23, 2013, 09:31:44 PM
Hello! It has been a while since my last post. I've been through a few things, on the pro side, my sis gave me an awesome idea for an edutainment game. My friends arranged me a very nice (and affordable) vacation this year's eve. I hope it is the start of a better year, and I wish the same can be for you!
#24
Fan Art / Re: Guardian Legend Comic
December 23, 2013, 09:22:44 PM
Oh no! What happened to the pics?  :skull:
#25
Fan Art / Re: Some recent stuff from deviantART
October 24, 2013, 03:49:32 AM
This... he... who?
I vote her alredy to be in the sequels!
#26
General Talk - simple and fun / Re: What did I miss?
September 23, 2013, 03:12:00 AM
It's mesmerizing!
#27
Games / Cargo Commander
September 21, 2013, 05:58:45 AM
A game by "Serious Brew", I bought on humble bundle (or maybe Indie Royale) for 1 USD quite some time ago. I left it sitting in my HD for no real reason up to now - I guess real life took too much.

It's a procedurally generated game. You get to visit the various sectors in space, the content is generated by the name you give the sector. Every sector is then pooled in a server for global rankings!
Of course I'm going through TGL-themed sectors!

Ok, let's get back for a moment. What is the game, before going to the worshipping?

You have a container house floating in space. The game is divided in "waves"... it's not a tower defense though! When ready to start a wave, pull a lever in on the bridge. After a few seconds, containers will start colliding with your house and you got to explore them to retrieve the goodies.
The gameplay mechanic is surprisingly compact yet rich. I think we could describe it as action platformer.
Give this game a try if you can - standard price is 9.99.

That said, here are a few TGL-related sectors I tried:

  • TGL - this is unfortunately a fairly unremarkable sector
  • Alyssa - easy, well flowing
  • Naju - easy, packed with goodies and a good mix of enemies
  • Redlander - nice challange, a lot of goodies
  • Miria - don't go there, cannot be solved.
  • Optomon, Fleepa - unfortunately, pretty much unremarkable
  • Corridors, surface - low on action and goodies, not much fun :(

Stay away from:

  • oort - I believe this one cannot be solved "cleanly", must catch the pass in open space before it is warped away
#28
General Talk - simple and fun / Re: What did I miss?
September 21, 2013, 05:43:08 AM
I'm afraid not! Take care.
But we have a few new members, which is always a good thing.
#29
Nice! I appreciate how you turned this in something personal, it oozes admiration.
#30
Fan Art / Re: Grass land Half-life 2 map.
September 10, 2013, 06:56:42 AM
More than "based" I'd say "inspired". Are those the stock textures?
If you feel like playing with mapping again I had a try at this as well some time ago, I dream of a day in which I will get back to work on it so we can have an HD remake for good.