Unusual Miria by CypressDahlia

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Unusual Miria by CypressDahlia
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I don’t know about you, but my favorite winter videogaming track is from TMNT2 NES winter stage.
Original track from NES
Music cover author – Playing With Power! on Bandcamp
Art cover by Kevin Eastman (I think?). Here
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Few years ago I posted about homebrew project Dimension Shift – https://theguardianlegend.com/2020/10/dimension-shift-homebrew-nes/
Checked about further development recently. The project is on hold since beginning of the 2021. And I am afraid it will be left from there.
However here is a demo. The game, seems like, based on Shatterhand/Tokkyuu Shirei Solbrain ROM. It has features from there, like grabbing the metal grids, health UI, level selector and its animation, medkit usage, the elevator moving up.
What’s cool about it, is the way the backgrounds and foregrounds visually look. Really nice looking stuff. But there are no enemies in there. So it’s a showcase of pretty empty levels. This might be useful for other NES games artists or just overall gaming pixel artists as an inspiration.
Maybe we will never hear about this project again. Or maybe it will be passed to other hands and continue.
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This kind of stuff was like a dream in childhood. Using emulator’s cheats we can make what was impossible with the game.
It did upset me Casey could not be chosen to play story mode in Teenage Mutant Ninja Turtles: Tournament Fighters on NES.
This is possible to do using RAM address of the player position. That also means it is possible to do that with game genie. With Hothead and Shredder that would make the game crash at the battle with Shredder. On emulator it is possible to turn the cheat OFF at the place where the game crash and then turn it ON again.
Here I recorded story mode playthrough with Casey Jones. I also added fun camera edits for more interesting look.
I also prefer this game over Sega and SNES version. It has more fun gameplay and superior physics feel over them.
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A small color upgrade of the Clawbot sprite. Looks great. The author is AndroidArts you might saw his concept art for The Guardian Legend. If you didn’t you better check it out: https://androidarts.com/tgl/guardianlegend.htm
He also gave the front talons some chainsaw teeth to make them a bit more aggressive looking.
The new sprite got more depth. And it looks great. Nothing was changed much except the coloring. The original tweet is here: https://twitter.com/AndroidArts/status/1530184543591858182
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Zelda II – Amida’s Curse sets difficulty below the original. And focuses on exploration. There are no cheap deaths and grinding isn’t necessary. So if the original Zelda 2 was too hard for you, maybe this one hack fixes that.
As I understood the game targeted towards to people who wanted to like the original Zelda 2, but found it too difficult.
The hack’s page https://www.romhacking.net/hacks/6292/ mentions features:
Watch trailer of the game:
Do you want spoilers? Here is full playthrough:
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Did you know you can make fatalities in Teenage Mutant Ninja Turtles: Tournament Fighters on NES?
Well, it was not possible untill now. With this new ROM patch it is made possible. Here is the demosntration of new possibilities.
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Simple but interesting homebrew NES game – Böbl. Modern NES games sometimes show interesting features that could exist back then. We never seen them. In this one there are kinda “physical” water splashes when you dive in and out of the water.
Also the game is free if you want to try it out on emulator. Not all emulators run it. I used Nestopia to play it.
game link: https://morphcatgames.itch.io/bobl
Video playthrough:
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Hardcore playing is strange. Have you played Mega Man? It’s pretty hard. But why would you want to beat it even harder than it is? But some people do. As a player who have beaten Rockman(Japanese version of Mega Man, not sure if there are any differences) I don’t even want to imagine beating it with no damage. That’s crazy challenge.
The first video is in Russian. I think not using glitches but using different weapons. And the other one is in English, no other weapons, only default weapon. But use some glitches(which doesn’t make it that much easier).
Do you want to try? I say no. Don’t torture yourself like this!
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There are many homebrew projects starts out there. And it’s always hard to say will it be finished or dropped somewhere in the early build or in the middle, or even towards the 98-99% completed as how it happened with Zodiac: The Guardian Story(which is like The Guardian Legend with side view Metroid exploration, instead of top-side view). Dimension Shift is a starting homebrew NES project. Looks kinda in a way of Natsume games. Not sure, maybe it’s a hack of some Natsume game from NES?
So far not much in there. Just nice looking platforms and the character who hits with something like a sword. And very nice music playing.
Consider to drop some feedback to the author in the comments of youtube videos below.
Author also has Twitter @teh_mugi
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