Youtube stats

Videos this days has a new feature, showing the most viewed spots of a video. I checked Chip And Dale OST from NES on 2 different videos and Zone J most viewed on both of them.

Checking another OST. Shadow of Ninja NES, KAGE on Famicom. And it has 2 boss themes as the most viewed spots. Two videos has a bit different order, so the spots are on different places in them. But that are the same music tracks:

What does it mean? The most memorable melodies? I do not know. But lets check our game – The Guardian Legend. I found only 1 video with enough views to show those stats. It seems that forest walking area is the most viewed one. Does it mean that it’s the most memorable music from the game, or is it most impactful, or do people like it the most? What do you think?

You can share your opinion in comments or on The Guardian Legend Discord chat: https://discord.gg/93C68CT

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Dimension Shift will never be released, I guess

Few years ago I posted about homebrew project Dimension Shift – https://theguardianlegend.com/2020/10/dimension-shift-homebrew-nes/

Checked about further development recently. The project is on hold since beginning of the 2021. And I am afraid it will be left from there.

However here is a demo. The game, seems like, based on Shatterhand/Tokkyuu Shirei Solbrain ROM. It has features from there, like grabbing the metal grids, health UI, level selector and its animation, medkit usage, the elevator moving up.

What’s cool about it, is the way the backgrounds and foregrounds visually look. Really nice looking stuff. But there are no enemies in there. So it’s a showcase of pretty empty levels. This might be useful for other NES games artists or just overall gaming pixel artists as an inspiration.

Maybe we will never hear about this project again. Or maybe it will be passed to other hands and continue.

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Playing as Casey

This kind of stuff was like a dream in childhood. Using emulator’s cheats we can make what was impossible with the game.

It did upset me Casey could not be chosen to play story mode in Teenage Mutant Ninja Turtles: Tournament Fighters on NES.

This is possible to do using RAM address of the player position. That also means it is possible to do that with game genie. With Hothead and Shredder that would make the game crash at the battle with Shredder. On emulator it is possible to turn the cheat OFF at the place where the game crash and then turn it ON again.

Here I recorded story mode playthrough with Casey Jones. I also added fun camera edits for more interesting look.

I also prefer this game over Sega and SNES version. It has more fun gameplay and superior physics feel over them.

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Mega Man – no damage

Hardcore playing is strange. Have you played Mega Man? It’s pretty hard. But why would you want to beat it even harder than it is? But some people do. As a player who have beaten Rockman(Japanese version of Mega Man, not sure if there are any differences) I don’t even want to imagine beating it with no damage. That’s crazy challenge.

The first video is in Russian. I think not using glitches but using different weapons. And the other one is in English, no other weapons, only default weapon. But use some glitches(which doesn’t make it that much easier).

Do you want to try? I say no. Don’t torture yourself like this!

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