5 games ahead of its time

I, Robot (1984)

Weird 3D platformer before 3D even was a thing. I, Robot was the first arcade video game rendered entirely with real-time, flat-shaded, 3D polygon graphics. It was also the first video game to feature camera-control options. Being a pioneering thing the game could not provide gameplay people would like a lot. It received badly and was commercial failure.

Major Havoc (1983)

Vectrex arcade game. It was made with vector graphics. Mixed genre game including platformer. And not just a platformer but all directions scrolling. The game also has impressive transitions into SHMUP mode. Do not play this game without special filter. Pixels would not make it look as the game actually looked, because vector lines looked smooth on vector monitor.

Elite (1984)

Space trading, resources management, action, 3D simulator. Cult following game with remasters and sequels. What was so brilliant about Elite, was that there were so damn many ways to play the game. Trading, Mining, Smuggling, Space battles, Scavenging, Pirating. With a vast universe, economic markets to plunder, great space battles, and the rotational docking, it was a game that fully realized it’s own mechanics. It was addictive without ever having a plot line. With thousands of unique planets to visit, and all that fit on a one floppy disk.

System Shock (1994)

Every other game coming out at the time was just trying to be like Doom, but this was an FPS/RPG hybrid which placed you alone on a space station where everything has gone awry – a malevolent and insane AI has taken over with plans to destroy earth, having turned most of the crew into mutants or cyborgs. System Shock‘s 3D engine, physics simulation and complex gameplay have been cited as both innovative and influential. Critics praised System Shock and hailed it as a major breakthrough in its genre. It was later placed on multiple hall of fame lists. The game was a moderate commercial success, with sales exceeding 170,000 copies, but the developer Looking Glass ultimately lost money on the project.

The Guardian Legend (1988)

Mixed genre game of SHMUP and top down adventure. Also known for very fast scrolling and many objects on screen, impressive for NES/Famicom console limitations. You are walking over the planet Naju and finding corridors. Found a corridor you transform into a space fighter and enter a SHMUP mode. The blend done extremely well. Game had no commercial success and was very obscure until the raise of youtube and some popular retro games videobloggers started to mention the game. Then it got out of darkness of obscurity and gained a reputation of NES/Famicom hidden gem number one.

As you may noticed, ahead of time games often have no commercial success. It’s a big risk thing to do something unfamiliar and new. So the next time you might be mad at another new game that look like a clone of a clone of a clone of previous games, recall that. Making game can take tons of effort and it’s sad when it doesn’t pay off. And it happened all the time even with really good games, movies, music or whatever. Some art pieces got appreciated and praised only many years later when the original author would be already dead in poverty on streets.

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Doom runs in a PDF file

Doom runs on anything trend go for years. It was launched on all kinds of stuff it was not supposed for. All kinds of consoles and computers and arcades, iPod, Printer, Keychains, Microwave, Washing machine, Photo camera, Pregnancy test, Toothbrush, Ticket validator and Card reader, Drone controller, Oscilloscope, inside of other games(including modern sequels of Doom), and many many more other stuff.

It’s no surprise Doom can run as a PDF file. Everyone knows – Doom can run on anything. You open a PDF file, and it runs Doom. How cool is that?

Author info: https://www.reddit.com/r/itrunsdoom/comments/1i02c6b/doom_in_a_pdf_file/

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StarQueen

So this new toy looks like a female version of StarScream transformer. But it also reminds me of Miria a little. So I decided to share.

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Tiger Robocop

I was watching a Street Fighter 2 video where it was explained what characters say. And in comment someone said they kids in Brasil thought that Sagat says “Tiger Robocop”, when he makes the uppercut special move. I found it quite hilarious. Here is some art about that. And it’s mostly from 2010-2015.

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Chip and Dale: Rescue Rangers Remastered Concept

There was that old fan pixel art for Chip and Dale. Like part 3 or something. And recently the author somehow got inspired and made into a game concept. Which looks quite great. The big dog is a nice surprise if you still remember the old NES Chip and Dale 1,2. There everything was small due to the limitations.

And here is that fan art from 2014:

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Fan made NES intros

Some NES games lack of intros. Here are the examples of possible intros for some NES games.

Super Contra NES intro, made of using arcade version graphics. It is a video made in editor:

Mega Man 3 NES intro. An actual game mod. So it could be on actual cartridges:

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Changeable Guardian Estique progress

There seems quite a hype around the game from the Compile’s ex-developers. “Changeable Guardian Estique” is a SHMUP with a transformer.

Looks quite nice. However I highly dislike the music. I mean, it’s an OK music it just doesn’t sound like it fits in there.

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