Salamander 3 by Konami

In honor of the 40th anniversary of the Gradius series, Gradius Origin Collection will be released on August 7, 2025! It includes 7 popular titles (18 versions) from the series, including the first new 2D shooter in 17 years – Salamander III, and the first appearance on a home console of Gradius III AM Show Version! Official website: https://www.konami.com/games/gradius/

In US the NES Salamander is known under the name Life Force. It is a bit different updated version of the original.

A little while ago Konami made a similar Castlevania Dominus Collection release where they made a remake of Haunted Castle from arcades – Haunted Castle Revisited. Which was warmly received by fans. Maybe Konami has a proper 2d developers team because the short glance of the Salamander 3 looks quite legit.

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5 games ahead of its time

I, Robot (1984)

Weird 3D platformer before 3D even was a thing. I, Robot was the first arcade video game rendered entirely with real-time, flat-shaded, 3D polygon graphics. It was also the first video game to feature camera-control options. Being a pioneering thing the game could not provide gameplay people would like a lot. It received badly and was commercial failure.

Major Havoc (1983)

Vectrex arcade game. It was made with vector graphics. Mixed genre game including platformer. And not just a platformer but all directions scrolling. The game also has impressive transitions into SHMUP mode. Do not play this game without special filter. Pixels would not make it look as the game actually looked, because vector lines looked smooth on vector monitor.

Elite (1984)

Space trading, resources management, action, 3D simulator. Cult following game with remasters and sequels. What was so brilliant about Elite, was that there were so damn many ways to play the game. Trading, Mining, Smuggling, Space battles, Scavenging, Pirating. With a vast universe, economic markets to plunder, great space battles, and the rotational docking, it was a game that fully realized it’s own mechanics. It was addictive without ever having a plot line. With thousands of unique planets to visit, and all that fit on a one floppy disk.

System Shock (1994)

Every other game coming out at the time was just trying to be like Doom, but this was an FPS/RPG hybrid which placed you alone on a space station where everything has gone awry – a malevolent and insane AI has taken over with plans to destroy earth, having turned most of the crew into mutants or cyborgs. System Shock‘s 3D engine, physics simulation and complex gameplay have been cited as both innovative and influential. Critics praised System Shock and hailed it as a major breakthrough in its genre. It was later placed on multiple hall of fame lists. The game was a moderate commercial success, with sales exceeding 170,000 copies, but the developer Looking Glass ultimately lost money on the project.

The Guardian Legend (1988)

Mixed genre game of SHMUP and top down adventure. Also known for very fast scrolling and many objects on screen, impressive for NES/Famicom console limitations. You are walking over the planet Naju and finding corridors. Found a corridor you transform into a space fighter and enter a SHMUP mode. The blend done extremely well. Game had no commercial success and was very obscure until the raise of youtube and some popular retro games videobloggers started to mention the game. Then it got out of darkness of obscurity and gained a reputation of NES/Famicom hidden gem number one.

As you may noticed, ahead of time games often have no commercial success. It’s a big risk thing to do something unfamiliar and new. So the next time you might be mad at another new game that look like a clone of a clone of a clone of previous games, recall that. Making game can take tons of effort and it’s sad when it doesn’t pay off. And it happened all the time even with really good games, movies, music or whatever. Some art pieces got appreciated and praised only many years later when the original author would be already dead in poverty on streets.

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Doom runs in a PDF file

Doom runs on anything trend go for years. It was launched on all kinds of stuff it was not supposed for. All kinds of consoles and computers and arcades, iPod, Printer, Keychains, Microwave, Washing machine, Photo camera, Pregnancy test, Toothbrush, Ticket validator and Card reader, Drone controller, Oscilloscope, inside of other games(including modern sequels of Doom), and many many more other stuff.

It’s no surprise Doom can run as a PDF file. Everyone knows – Doom can run on anything. You open a PDF file, and it runs Doom. How cool is that?

Author info: https://www.reddit.com/r/itrunsdoom/comments/1i02c6b/doom_in_a_pdf_file/

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Changeable Guardian Estique progress

There seems quite a hype around the game from the Compile’s ex-developers. “Changeable Guardian Estique” is a SHMUP with a transformer.

Looks quite nice. However I highly dislike the music. I mean, it’s an OK music it just doesn’t sound like it fits in there.

Join The Guardian Legend’s Discord to talk with other fans about games and stuff.

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Changeable Guardian Estique

New SHMUP game by Compile ex-devs in developement. Changeable Guardian Estique(超翼戦騎エスティーク). Devs tweetter – @kakikukecat

You play as a robot transformer who can transform into a jetfighter.

I hope they will change the music. It doesn’t seems to me to fit the game.

Recent tweet shows a new boss, who is also kind of a transformer:

The footage of the demo which shows full 1st stage and most of the second stage:

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Astrolancer full playthrough

Following the previous post here is Astrolancer game full playthrough/walkthrough on Normal difficulty. With commentary, with good voice audibility.

The game has nice 8-bit stylization. The music is good. As does The Guardian Legend this game has nice variety of interesting sub-weapons. The game progress is linear. The gameplay is shifted a bit more towards bullet hells. You’ll find a lot of referencing from The Guardian Legend in this game.

Astrolancer on steam
Discuss on TGL discord with other fans: discord.gg/93C68CT

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Astrolancer released

Astrolancer – game highly inspired by The Guardian Legend. It’s been released on Steam.

The game takes a lot from the original. It shifted a bit towards bullet hells. The game progress is linear, level by level. There is nice variety of cool subweapons.

Astrolancer on steam

Discuss on TGL discord with other fans: discord.gg/93C68CT

Trailer(the same as in the previous announcement post):

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Astrolancer got its page on Steam

The indie game inspired by The Guardian Legend now has the page on Steam:

Astrolancer on steam

It is not a metroidvania. It has linear progression between levels. Means you walk through a level, reach SHMUP level and then a next walking level. The game has difficulty levels(I guess easy, normal, hard).

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Myst 30 years anniversary

The game Myst from 1993 is 30 years now! Best selling game of that time. Innovative first person adventure puzzle that has big fan base following. There even were books written based on the game’s universe.

We celebrate it with a cool medley of the game’s awesome music.

The Scramble Vice – classic anime mechas

The Scramble Vice – a game in developement with classic looking anime mechas from 80’s-90’s. Yeah they look cool. But what’s cooler than cool is the music in this trailer. It matches so much with that old school vibe, like wow. Makes everything looks 10 times better 😁

Judging by the trailer you can navigate a mecha but also walk out of it, and run around as a human. Which is more dangerous. But as those are police units, you’ll have to go inside buildings to catch criminals.

Watch only with sound ON! Music is the main reason I shared this 🙂

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